Meet the Staff: The Audiotuts+ Team

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Synths, guitars, answering machines and Kinect. This week we meet the Audiotuts+ team. This post is taken from the Audiotuts+ Team page on the site.

Sometimes, it’s easy to forget that actual human beings create the content here on Audiotuts+. We are in fact real people, and not just music-loving robots. In addition to numerous part-time contributors, we have a team of talented and passionate musos and producers creating all kinds of tutorials and content teaching all things audio from composing to mastering.

Browse this page to get to know us better and feel free to say hi on Twitter or on Facebook. Also, if you would like to contribute content to the site you can learn more information on our Submission Page.


Adrian Try lives on Australia’s beautiful Gold Coast. His six kids and three grandkids are his greatest joy, and greatest challenge. Coming from a Mathematics and IT background, Adrian now enjoys working from home as editor of Audiotuts+ and Envato Notes. He can play a bigger part in his two-year-old son’s life, and saves a fortune in childcare.

He has been playing the same guitar—an Ovation Elite—for 23 years, but has gone through 12 keyboards in the same time period. He has moved from analog synths and four-track recorders in the 80s, to sequencer software with General MIDI boards and modules in the 90s, to DAWs with virtual instruments today.

A Linux geek for eight years, he has taken up his Apple-loving family’s challenge to live with Mac gear for two years. Twelve months into the experiment, he enjoys using his iMac, MacBook Air, iPad and iPhone on a daily basis. But he can’t help fiddling with Linux in his spare time, and time will tell if the move to Apple sticks.


Mo Volans spends a large part of his time teaching a writing. Besides writing for Audiotuts+, he contributes a lot of copy to magazines especially Music Tech mag and Music Tech Focus, and is a trainer at Macprovideo.com.

He also spends as much time as possible making music, although he has moved away from making as much house music, and concentrates more on downtempo for TV and Film. Other projects in the studio include mix down and mastering.

Career highlights include playing top of the bill at the Las Vegas music conference, remixing the Shapeshifters, hitting the UK top ten with a remix of the Three Degrees and producing Tears for Fears.

Also see Author Interview: Meet Mo Volans.


After getting a studio-tan burn that lasted for years and years, Bobby Owsinski has decided that it’s safer to write about audio than it is to practice it on a daily basis. Now based near those hallowed hills of Hollywood, Bobby started his career as a two-fingered guitar and keyboard player and a non-hit songwriter and arranger, eventually becoming an in-demand but nearly deaf producer/engineer.

He has worked not only with a variety of annoying, aggravating and exceedingly talented recording artists, but on commercials, television and motion pictures as well, many that will hopefully be buried with the sands of time so that no one ever experiences them. One of the first to delve into surround sound music mixing, he has also worked on over a hundred surround projects and DVD productions for a variety of superstar acts, never once failing to hear where the center speaker was.

Combining whatever music and recording experience he can remember with an occasionally understandable writing style, Bobby has defied the predictions of his 10th grade English teacher by inexplicably becoming one of the best selling authors in the music recording industry, with 13 books that are now staples in audio recording, music and music business programs in kindergartens and colleges around the world, including the infrequently acclaimed “Mixing Engineer’s Handbook,” “Recording Engineer’s Handbook,” “How to Make Your Band Sound Great,” and “Music 3.0:A Survival Guide For Making Music In The Internet Age.”

Bobby is also a producer of several music-oriented television shows that can be seen every so often on seldom watched networks, and can frequently be found pontificating and blowing hot air at a minor industry conference or two located far from anything or anybody.


Björgvin Benediktsson is one of the few non-famous people in the world that can Google themselves and every single hit is actually about them. He’s been involved in the music and audio industry for almost a decade, playing in bands, working as a sound engineer and recording music.

Björgvin has diploma in audio engineering from the SAE Institute in Madrid, where he graduated with the highest academic result of his intake. Visit his audio production website Audio Issues for more of his work.

Also see Author Interview: Meet Björgvin Benediktsson.


Glynn Davies has been a keen guitarist, musical equipment nerd and dedicated audiophile for over 16 years. Having spent most of that time making horribly primitive recordings on everything from his answering machine to a ’80s Rotel tape deck, he finally took the plunge into “proper” recording in 2007 with a copy of GarageBand, before graduating to the splendours of Logic and an endlessly confusing array of plugins.

Originally from Manchester, UK, he currently lives on the south coast of Devon, where he divides his time between writing, music and web design.


Mike is an freelance Audio Engineer and Musician from the northeast who spends a great deal of time both behind and in front of the glass. Having played and mixed most every style of music he transparently switches from one project to another no matter what role he is playing.

An avid educator and lover of knowledge, Mike is currently pursuing a Masters of Music in Digital Music Pedagogy. When he is not found in the studio he can be found working on graphics; both in the 2D and 3D realms.


Jonah Guelzo grew up in Charlottesville, Virginia, and enjoyed playing around with the family video camera, creating childish movies with his brothers. Years later, he moved to Lynchburg to attend University, continuing to pursue his love for video. He has worked within commercial television and independent film production for many years and hopes to only further his knowledge in the ever growing and advancing world of visual media.

Jonah is intrigued by the time, detail, and effort involved in creating a unique and polished soundtrack for commercial or film projects. He has worked on independent feature films as a boom operator, production sound mixer, as well as a sound editor, helping to ensure the best possible on-location dialog recording as well as helping to create the final soundtrack.

With each new commercial or independent film project he has been a part of, he has gained new insight, new ideas, and new ways of being able to get the job done and done right.


Ryan Leach is an L.A. based film composer and the resident “theory guy” here at Audiotuts.

A graduate of Berklee College of Music, he has such varied credits as scoring a Serbian film about football hooligans, bringing down the quality of reality TV with music placements (So You Think You Can Dance, Real World/Road Rules, etc), writing original music and arrangements for the Disney Princess website, and offering technical assistance on several scores at Hans Zimmer’s Remote Control Productions (The Dark Knight, The Simpsons Movie, Bee Movie).

He’s an avid Logic user and could geek out for hours talking about orchestration and harmony, if only anyone was interested enough to listen.

Also see Author Interview: Meet Ryan Leach.


Toby Pitman is a guitarist and composer/producer from the UK. Currently based in North London Toby has been playing guitar professionally as a session musician for the last 18 years. He graduated from the Guitar Institute of Technology in Hollywood, CA in ‘90. He is also in demand as a programmer in music production after graduating from Islington Music Workshop in ‘95.

He is currently based at Air Studios in London where he composes and produces music for TV / Advertising as well as working as a commercial songwriter. He is also active in education and was a guitar tutor for BIMM for three years where he taught Session Styles and Technical Development. He is also involved in teaching for The International Guitar Foundation.

Clients include George Michael, David Arnold, Yussif Islam, Perry Blake, TBWA, Giles Martin and Shirley Bassey and Clint Mansell.

Toby is also a interested in website design and technology as well as general recording studio geekery.


West Brent Latta is an Audio Producer for Microsoft, working out of the Dublin, Ireland office. His primary role is Localization – coordinating and facilitation the recording of VO for Microsoft-published games for international markets. He also does audio design and integration for Microsoft games.

In 2010 he was part of the Microsoft Xbox 360 Kinect Launch team, specifically the LOC Audio Producer for Kinectimals and Sports Star. He also handled VO integration tasks on Kinectimals. West has also been working on a number of other as-yet-unannounced projects.

West writes about game audio for Audiotuts+, and has also produced some great Premium sample and loop packs. But he claims that his biggest audio-related success is his daughter. In an interview in late 2010 he explains: “She’s almost 11 months old now, and I must say, she’s the most amazing noisemaker I’ve ever created!”

Also see Author Interview: Meet West Latta.

  • http://www.nikinphaser.com NikiN

    Thanks guys for all your hard work at AudioTuts+, it definitely helped me improve my game :)

    Keep it up !

    Niki

  • Ibby

    Amazing staff! Adrian you rock! Would you please take care of my children in the future as well?

    Big hugs man! :)

    • http://envato.com Adrian Try

      Hi Ibby. Sure—do you want to move to Australia, or should I come over to Spain? :)